A card duel MMO · Free in your browser

Shardbound

Bind the shards. Duel the world.

Walk a living world with your own Binder. Every fight you pick, from a wild boar to a raid boss to a rival player, is settled with a card duel.

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Try a practice duelHow it playsRules of the duel

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What Shardbound is

01The game

  1. Explore

    A world built from fallen shards

    Walk regions in third person, from the lantern-lit streets of Shardfall City to the floating isles of the Shattered Sky. quests, rares and world bosses wait along the way.

  2. Duel

    Every fight is a card duel

    No hotkeys, no cooldowns: summon creatures, cast spells and set traps until your opponent's Core hits zero. cards in elements, plus Fusion.

  3. Conquer

    Dungeons, a raid and endless Rifts

    dungeons in Normal and Heroic, for – Binders, keystone Rifts and ranked seasons. Level is where it begins.

  4. Together

    A world you share

    Guilds, parties with Party Sync, an auction house, trading and a house of your own to show off. Every Binder you see is another player.

02The cards

Cards you can almost hold

Every card is drawn by the game itself: its creature is the same 3D model you meet in the world. Build a deck of – cards from , open boosters with the Shards you earn, and fuse two creatures into something far worse.

  • Creatures, spells, traps

    creatures, spells, traps and Fusion creatures.

  • Rare and epic foils

    Rare and epic cards shimmer. Tilt one, or tap it to see its back. Any card you own can become a full foil, earned with Dust.

Hover to tilt · click or press Enter to flip

03How a duel works

Four moves to victory

Both Binders start with Core. Bring your opponent's Core to zero and the duel is yours. Here is the end of a real duel, played out with real cards and the real rules.

Rival0
You0
Try a practice duel Full rules & combat table

Practice against Kael with a starter deck: every Target button shows what the attack will do. Nothing is saved.

04The world

The shards fell. The world changed.

The great tower of Shardfall City fell, and its shards scattered across the land. Each of the regions grew around them in its own way, with wild country, hidden caves and landmarks far beyond the roads. Every clip below is the game itself, filmed with its own cutscene camera.

A flight through every region

  1. Safe hub

    Shardfall City

    The city of the fallen tower: the Card Shop, the arena, the Shard Exchange and the doors to your Den.

  2. Whisperwood

    A forest grown from fallen shards, around the Moonwell.

  3. Ember Quarry

    Where the miners dug too deep, and the lava answered.

  4. Tidewater Docks

    Ships that no longer sail, under a lighthouse that still turns.

  5. Shadowfen Marsh

    Where the blight drowned the land.

  6. Frostspire Peaks

    Where the purest shards fell into the ice.

  7. The Glasswaste

    Where the shards turned the sand to glass.

  8. The Shattered Sky

    The crown of the tower, adrift above the clouds.

  9. The Sundered Reach

    The tower's broken flank, where the light comes home.

  10. The Underdeep

    The roots of the tower, where the blight was born.

  • quests with a story in every region, dailies and world quests that rotate through the day.
  • world bosses that the whole server fights together, and rare elites to hunt.
  • Waystones in every region: touch one to attune to it, then travel between them for a few Shards.
  • holidays a year: .

05Progression & endgame

Level is where it begins

Every dungeon is a gauntlet of elite duels and a boss with a rule of its own. At the level cap, your XP keeps counting as Shard Resonance: endless levels with rewards on the milestones.

The dungeons · Normal & Heroic · and the raid

Each boss below is filmed in the game's duel arena, where you will face it.

    The raid

    to Binders duel the boss's avatar at the same time. Every win chips away at one shared Core pool; every loss makes the boss stronger.

      Pick a role in the ready check

        Rifts & the Vault

        Keystone runs through elites and bosses from every dungeon, with weekly affixes that change the rules. Your best key of the week fills the Vault.

          Ranked seasons

          Climb tiers each season, with rewards for where you finish.

            Battlegrounds

            Dawn against Dusk on two fields. Hold the capture points of Shardfall Ruins, or steal the enemy crystal in Crystal Run and carry it home. Every clash is a duel, and your Honor goes to the quartermaster.

            Shard Resonance

            Past level , XP becomes Resonance. Every level pays out Shards, and milestones unlock name plates, auras, titles and mounts.

            06Social

            Better together

            The world is shared. Wave at strangers, team up for a dungeon, trade a card you no longer need, or show off the house you built.

            • Guilds

              Your guild levels up from what its members actually do. Perks, weekly challenges, a guild bank, an emblem and a tabard in its colors.

            • Parties & Party Sync

              Group up and share kill credit. With Party Sync, higher-level friends drop to the leader's level so you can quest together.

            • The Shard Exchange

              An auction house next to the Card Shop, direct trades between players and a mailbox, all checked by the server.

            • The Binder's Den

              Your own house in sizes, from to . Decorate with pieces of furniture and invite friends over.

            • Chat & emotes

              Zone, party, guild and whisper channels. Wave, bow, dance, cheer, or just sit down by the fountain.

            • Professions

              professions with recipes: gather, craft cards and elixirs, enchant, and build furniture.

            07Collect & customize

            Look the part

            Coats, dyes, patterns, duel disks, auras, wings, crowns and name plates. Earn them in dungeons, the raid, ranked, holidays and the Shard Pass, or buy them with Shards in the Card Shop and at the Weekly Bazaar, where the stock changes every Monday.

            • cosmetics
            • mounts
            • companion pets
            • achievements

            card backs to collect. Your opponent sees yours in every duel.

            08Fair play

            Skill wins. Not wallets.

            • Cosmetics only

              Money never buys power: no cards, boosters, Shards or XP for sale. Boosters ( Shards), cosmetics and mounts are earned by playing, and the free Shard Pass track keeps all tiers of gameplay rewards. The optional store sells looks only: prices in euros, VAT included, no loot boxes, no premium currency.

            • The server decides

              Every duel runs on the server with the same rules as your browser. You never receive your opponent's hidden cards, and Shards, cards, XP and rewards are all checked server-side.

            • Anti-cheat

              Movement speed, walls, area borders and travel are checked, and so is whether you really stand next to the creature or NPC you duel. Chat spam is filtered.

            • Every duel on record

              Each duel gets a match number and a full log, turn by turn, with the numbers behind every fight. Look up your history any time.

            09FAQ

            Questions, answered

            Is Shardbound free?

            Yes. Playing is free and everything that matters, from cards and boosters to the rarest earned mounts, is earned by playing. An optional store sells cosmetics only (outfits, mount skins, card styles, a premium Pass track and a supporter subscription). Money never buys power.

            Do I need to download anything?

            No. Shardbound runs in your web browser. All cards, creatures, characters and zones are generated by code, so there are no big downloads either. A browser with WebGL (any recent Chrome, Edge, Firefox or Safari) is all you need.

            Can I play on my phone or tablet?

            Yes. On a touch screen you walk with an on-screen joystick, and every window sits behind the MENU button. Pinch to zoom the camera.

            Can I use a controller?

            Yes. Plug in a gamepad: you can walk, look around and move through the menus and duels with it.

            Do I need an account?

            Create a Binder with a name and password and your progress is kept on the server, so you can continue on any device. Just want to look around? Choose "Play on this device": your progress then stays in this browser only.

            Can I play with friends?

            Of course. Form a party (Party Sync lets you play at the same level), join a guild, trade, challenge each other to duels, or take on the raid together.

            I have never played a card game. Is that a problem?

            Not at all. A short practice duel with Kael teaches you the basics step by step, tips appear as you go, and the in-game Codex explains every rule and keyword. You can also try a practice duel with hints right now.

            Your deck is waiting

            Create your Binder, pick a starter deck, and step into Shardfall City. Kael is already waiting for your first duel.

            Real in-game footage, filmed with the game's own cutscene camera.